Depth-aware light injection in TypeGPU I got a 448x448 monocular depth model down to ~8 ms on...
Depth-aware light injection in TypeGPU I got a 448x448 monocular depth model down to ~8 ms on my M4 Pro across ~250 dispatches, which is fast enough to use in realtime :D Since the inference is written directly in TypeGPU, I can just feed the depth buffer stra